[ASLML] re:ASL starter kit
Airius
airius at yahoo.com
Sat Mar 6 06:37:26 PST 2004
I am sure that if they really wanted to use someone
else's bandwidth they could just hire them as a
contract employee, which would make them part of MMP,
they would have to produce everything under the MMP
name, and all credits would go to MMP. I am just not
sure what it would do to the income statement at the
end of the day if they had to pay someone else for the
work.
-Wes Wagner
--- scott.holst at us.army.mil wrote:
> Hi ya-
>
> Has MMP ever thought about farming out some of there
> ASL projects to other ASL producing publishers? IE
> Have Heat of Battle do the HASL stuff, SP the ASL
> Annual magazine and so on. This way, they can
> concentrate on the core ASL modules and gamers line.
>
>
> Scott
>
> ----- Original Message -----
> From: Wynn <aslwynn at cogeco.ca>
> Date: Friday, March 5, 2004 7:30 pm
> Subject: Re: [ASLML] re:ASL starter kit
>
> > Roy and others;
> >
> > So all this means is that MMP needs to develop a
> business model
> > that takes
> > advantage of the new environment in which we all
> find ourselves.
> >
> > Nothing in life remains the same. Nobody makes
> buggy whips any
> > more, IBM
> > doesn't rely on selling mainframe computers and
> family owned
> > stores have
> > gone the way of Wal-Mart. Remember when the "Big
> Three"
> > automakers weren't
> > worried about competition from Japan? Well, the
> Japanese auto
> > companiescame up with a new business model that
> worked.
> >
> > We are all fools (and so IMO is MMP) if we just
> wish for the
> > return of the
> > good old days when games stores were prevalent.
> Times have
> > changed. Sure,
> > there aren't many board gamers out there. But
> with the www, we
> > have a means
> > of accessing the gamers who are. We didn't have
> that even 10
> > years ago.
> > Surely there are great opportunities there waiting
> to be exploited.
> >
> > I certainly don't pretend to have the answers
> (although I could
> > offer my own
> > furball ideas), but let's hope MMP has the
> resources and smarts to
> > try a new
> > way of doing ASL business that works.
> >
> > Wynn "Business Strategy 101" Polnicky
> >
> > ----- Original Message -----
> > From: "Roy Connelly" <thebigbad at cox.net>
> > To: "Steve Blickens" <srteric53 at epix.net>;
> "Aslml at asl-forums. net"
> > <Aslml at asl-forums.net>
> > Sent: Friday, March 05, 2004 7:39 PM
> > Subject: Re: [ASLML] re:ASL starter kit
> >
> >
> > >
> > >
> > > Hello Steve,
> > >
> > > I want you to understand, I was not making a
> personal attack on you.
> > >
> > > I have moaned and groaned in the past, so I am
> guilty. I think
> > we have
> > all
> > > moaned and groaned, but that is part of what I'm
> talking about.
> > MMP has
> > > heard all those arguments for what should be
> made. I bitched
> > about the
> > "no
> > > rulebooks available" problem for a while myself.
> > >
> > > But for me, the fact is, other than my bitching,
> I have nothing
> > to do with
> > > it. My life doesn't allow me to proofread, or
> playtest, or any
> > of the
> > other
> > > things I could do to help out.
> > >
> > > But as far as actually putting out product, the
> vast majority of
> > us have
> > > nothing to do with it.
> > >
> > > I will be the first to admit, I have no idea
> what it takes from
> > a buisness
> > > standpoint to get this done. (I'm a mechanic,
> not a
> > buisnessman). But I
> > > will say this:
> > >
> > > I live in a city of almost a half million
> people. Not a huge
> > city, but
> > not
> > > really a "town" either. Total number of game
> stores in Wichita, Ks?
> > ZERO.
> > > We have a Hobbytown, and two comic book stores.
> There are
> > exactly SIX
> > > people here that I know of who play ASL, and our
> club made a serious
> > effort
> > > a while back to get players. We made flyers and
> put them in
> > Hobbytown,and
> > > some of our guys put on a demonstration at a
> Barnes and Noble,
> > once a
> > month
> > > for almost a year. We had a couple of bites,
> but none that stayed.
> > >
> > > So....City of 500,000. 6 Players. 0 game
> stores.
> > >
> > > I realize the U.S. is a big place. How many
> rulebooks should
> > MMP print?
> > > How many Beyond Valors?
> > >
> > > They already printed the Rulebook V.2. They
> sold out. But I'm
> > prettysure
> > > they sold out to current players who needed the
> new RB. Now the
> > current> players have thiers, how many should MMP
> print for the
> > hordes of new
> > players
> > > flocking to our game?
> > >
> > > One comic book store here, for some reason got a
> copy of V.2 to
> > sell.They
> > > wanted $100 for it. I don't know what happened
> to it. But it
> > was there
> > for
> > > a loooooong time, obviously because of the
> incredible demand by new
> > players,
> > > and people willing to put up big bucks for a
> copy.
> > >
> > > I don't know. I do know the frustration, and
> while I don't
> > think we
> > should
> > > give up until all options are exhausted. I do
> believe we should
> > start> facing facts.
> > >
> > > Sorry for being such a downer, but I think it's
> time to face the
> > facts.>
> > > nothin' personal.
> > >
> > > Take care,
> > > Roy
> > >
> > >
> > > ----- Original Message -----
> > > From: "Steve Blickens" <srteric53 at epix.net>
> > > To: "Aslml at asl-forums. net"
> <Aslml at asl-forums.net>
> > > Sent: Friday, March 05, 2004 5:25 PM
> > > Subject: RE: [ASLML] re:ASL starter kit
> > >
> > >
> > > > Waited for that argument. The current
> situation is a guaranteed
> > expressway
> > > > to oblivion. If new blood cannot be recruited,
> it will be dead
> > as a
> > > > doornail.
>
=== message truncated ===
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