[ASLML] Scenario Balance

Tate Rogers gr27134 at charter.net
Mon Mar 1 10:17:33 PST 2004


> 
> From: "Steven Pleva" <StevenPleva at earthlink.net>
> Date: 2004/02/29 Sun PM 08:55:00 CST
> To: <jmmcleod at mb.sympatico.ca>
> CC: Aslml at asl-forums.net
> Subject: RE: [ASLML] Scenario Balance
> 
> > Without looking at the scenario, I believe that the Yank balance is
> having the Japanese enter 1 GT later.  I seem to remember that my toast
> was done well before my reinforcements entered.
> 
> That's my point, the scenario balance was so strong that it ended the
> game before it started. We would have been better off agreeing to give
> the Ami's an extra hs or so than blindly(?) accept the scenario balance.
> This is a reason to use the "Agree and Dice" method...
> 
> > Are you saying that players should add balance provisions outside of
> those listed on the scenario card?
> 
> I do it all the time. Do you think some home made balance provisions are
> going to stop a guy that invented "Instant Berserkers"?
> 
> > ABS comes to mind here, a balance
> technique that I've always been a fan of BTW.
> 
> I love ABS, but unfortunately it's only in relatively few scenarios.
> 

Bidding for sides using balance merely gives the advantage to the guy who has experience with the scenario.

I never use any balance. I prefer the agree and dice method.

Bidding is for sharks...

Later-

Tater (One Mean Spud!)




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