[ASLML] Lits, thoughts
Tate Rogers
gr27134 at charter.net
Mon Mar 1 16:50:26 PST 2004
> -----Original Message-----
> From: Aslml-bounces at asl-forums.net
> [mailto:Aslml-bounces at asl-forums.net]On Behalf Of Janusz Maxe
> Sent: Sunday, February 29, 2004 6:14 PM
> To: ASLML (E-mail)
> Subject: [ASLML] Lits, thoughts
>
>
> Played parts 1 and 2 of Line in the sand, from Journal 5.
>
> I do not agree with earlier writers that J79 is pro-British. Yes,
> the light vehicles are vulnerable, but they can be protected by
> the heavier vehicles and dust. Add smoke from mortars and tanks,
> plus the power of 75L guns, and the Germans in my opinion possess
> the power needed to exit 45 EVP. A nice shwerpunkt will give them
> that needed edge, too. But mostly, the Germans are more fun to
> play. The Britts just blast away with the 5-6 assets they have,
> and hope BOG and AT-mines will do the rest.
If you are protecting the thin skins with vehicle dust that would require
your tanks to probably keep moving and/or stay in motion. So how exactly do
you ever threaten the Brit with you MA's? Also, the Brit will have taken one
of the air options...by thin skins.
I thought the Germs were fun to play...then I realized that even though I
had lost only 1 tank I had no real mathematical chance to win.
The J79 VC needs to be about 35-40EVP to make this more reasonable.
> J80. Let me paint you a picture.
> Turn 1: I lose my (British) OBA permanently. Two Grants are
> burned, the 9-2 wounded and the MMG squad halved.
> Turn 2-3: British lose both 57L guns and both 76mm mortars. So
> far the Germans have lost 3 HTs to mortars and sniper.
> Still, the Britts win.
> How? Maybe I played better than my opponent. But the terrain, ah,
> the terrain. Using the hellish slopes on board 25 to channel
> tanks and infantry into mines and wire, adding some FP from
> infantry, it took the Germans to just climb from the base of the
> hill into attack position. Then they had to dig out the nearly
> intact Britt infantry from entrenchments, while handling tanks
> (HD matildas) plus FBs diving out of the sky.
Ditto...I just don't see how the Germans pull this one off. The terrain
alone makes it extremely difficult.
> I'd like to recomend using Tates maps, and blow them up about
> 50%. Not having to remember broken terrain helped a lot, and the
> extra size is a must when both sides clash on the hill summit.
> Thanks Tate!
Uhm...I didn't do those maps. Someone else did them and sent the url to the
ASLML. I don't remember who it was but it wasn't me.
Later-
Tater (One Mean Spud!)
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