[ASLML] Section F

Chas Argent sidirezegh at charter.net
Tue Jan 27 20:54:21 PST 2004


> -----Original Message-----
> From: Chip Dunning
> Subject: Re: [ASLML] Section F
> 
> Considering that I *don't* own WoA, but instead bought FKaC only to find
> that I cannot play some of the scenerios because they require stuff that
> was only found in WoA - you coming off sounding like a raving lunatic.

The only thing I see from a fairly *quick* glance at the scenarios is that
the Light Dust rules (F11.72) are required for scenarios 94 & 95;
interestingly enough this rule is not required for scenario 93, although it
represents part of the action in scenario 95. I wonder if it was pulled from
the scenario for the very fact that Chapter F would be required to use it,
but the reference to the rule slipped through somehow into #s 94 & 95.

None of the reissued scenarios use any boards or overlays from West of
Alamein.

Olive Groves (formerly F13.5) in scenarios 93/94/95/97/98/99 are now also
rule B14.8; Vineyards (formerly F13.6) in scenario 99 are now also rule
B12.7.

There may be other things I'm missing; can you elaborate? Certainly all of
the counters should have been present. Is there more lacking than just the
Light Dust rules?

> I would have *expected* that my product (FKaC) - that I purchased - to
> be labeled somewhere that it requires the out-of-print WoA so that all
> of the given scenerios could be played. Otherwise it just sucks.

And you would be correct in that it should have been labeled thusly. Have
you contacted MMP? Maybe they would make an effort to solve the problem for
you.

-Chas Argent


> Chip
> 
> David Reenstra wrote:
> 
> > Hello all,
> >
> > Scott writes:
> >
> >
> >>
> >>Hi-
> >>Why not put chapter f, the overlays and the chapter divider up
> >>on your websight as pdf files?
> >>Thus some poor newbie might be more inclined to download a pdf
> >>file then shell out $250.00 for WoA on ebay.
> >>And its the right thing to do.
> >>
> >>Scott
> >
> >
> > Yeah, while they're at it, why doesn't MMP just put *everything* up as
.pdf
> > files on their website?  The ASLRB, all the countersheets, mapboards,
whatever.
> > Then they can pretty much just turn off the lights, lock the doors and
walk
> > away.  Or just ask Curt to write another big fat check to fund AoO,
Valor of the
> > Guards and anything else MMP wants to print for the next decade.  And
why
> don't
> > other companies just follow their lead and give their stuff away for
free too?
> > I think that's "the right thing to do".  :)
> >
> > I seriously doubt there are many "newbies" that are all that concerned
about not
> > being able to play desert scenarios, so it really isn't that big a deal
in terms
> > of attracting new players to the hobby if WoA and all of its components
are OoP.
> > That was obviously the strategy in splitting the Brit OB out into FKAC,
give
> > them what they need (the counters) but leave the stuff they probably
don't want
> > (the boards and rules) and MMP can't easily generate, until other
priorities
> > (AoO and VotG for the groggies) have been filled.
> >
> > If you want to get newbies into the hobby, the stuff to give away free
or at
> > least cheap is the *introductory* stuff, and MMP is following that
strategy with
> > the Starter Kit.  By the time a newbie works their way up to desert,
they're
> > pretty much hooked and no longer a newbie.  The're just as screwed as
the rest
> > of us, why give them any special consideration like free components?  :)
> >
> > All IMHO, of course.
> >
> > Dave Reenstra
> >
> >
> >




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