[ASLML] Assault Engineers - 8-3-8's

Michael Pierzchala pzchala at hotmail.com
Tue Apr 13 04:44:48 PDT 2004


All rules references are from V2.

>The rule book, both V1 and V2, states that 8-3-8's are not automatically
>considered Assault Engineers but need some designation to make them such.

Right, A25.12

>So two questions arise...
>
>1. What is needed? Scenario B "Tractor Works" has a group of Germans that
>the OB labels as "Company A, Assault Engineer Battalion 50". But there is 
>no
>SSR defining them as Assault Engineers. Are they? (I think yes.)

I think not.  The scenario is not DYO, so they certainly weren't purchased 
as such, and there is no SSR saying they are.

>2. Is there ANYWHERE except H1.21 that states that "Assault Engineers" get
>+2 to their smoke exponent? There are a LOT of rules in chapter H that 
>apply
>only to DYO scenarios. One could argue that the +2 smoke exponent is also
>only applicable to DYO where you "purchased" the units at extra cost to get
>the smoke, DCs and FT that come with them.

Consider, too, that the scenario is an original SL creation, back when ASL 
and chapter H didn't exsist.

>Thanks.
>
>Sam "I'm playing the side without the Assault Engineers - if that changes
>your answer" Belcher

Yeah, me too, as part of "The Streets of Stalingrad". (Hi Borjn!)  Loads of 
fun!  The assault engineers that attacked my factory, didn't need any extra 
+2 smoke to gain control by the end of turn 4.  The good guys are 
aggresivley pressing the attack, but heavy casualties are beginning to make 
any result but a draw, unlikely.

Mike Pierzchala

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