[ASLML] Bypass problemo
David Schofield
dschofie at bournemouth.ac.uk
Wed Apr 7 14:20:26 PDT 2004
Having looked at again I'll side with Bruce only because I think the rule is
making it clear that 2 vehicles can't occupy the same common vertex. And
it's a mechanic to stop vehicles buggering about between buildings!! :-)
cheers
David
-----Original Message-----
From: Kimmo K
To: Aslml at asl-forums.net
Sent: 07/04/04 07:10
Subject: Re: [ASLML] Bypass problemo
Hi all
there seems to be 2 differing opinions now. Granted to mr BP that the
rule
section D2.31 says what it says, but this leaves it still unclear to me
(apologies to mr BP as I cannot share his simple straightforward
observation).
>On Tue, 06 Apr 2004 17:09:58 +0000, "Kimmo K" <helgin at hotmail.com>
wrote:
>
> >between two hexes both containing singlehex house in the gap there is
a
>tank
> >in stationary bypass on the other hex. let's say hex A. now another
>vehicle
> >wishes to bypass that same gap using the other houses hex, hex B.
> >
> >is it legal? looking to RB D2.31 says not... or does it say so?
>
>Bruce Probst says
>
>It's not legal, per D2.31. "VBM is not allowed along a hexside already
>containing another Bypass vehicle/wreck along that hexside."
>
>Note that the rule says *hexside*, not hex. Although the bypassing
vehicle
>is
>in a particular hex, it's also along that shared hexside. The second
>vehicle
>can't also share the hexside, even if you put it in the other hex.
>
>David Schofield says:
>'The bypass gap is between the house and it's hexside, not the house
and
>the
>other house. so it looks fine to me.'
now thinking about the actual move in bypass, it happens inside a hex,
along
A hexside. possibly meant for LOSchecking help, and to clarify the thing
?.
that I can understand easy. then all residuals, aqquisitions, smoke
hindrances etc. are taken from the actual hex being bypassed. true the
hexside is actually common to 2 hexes. but why then you still need to
define
the actual hex if both are available for Bypass. Why do you measure the
possibility for Bypass between the obstacle and the hexside, as
following
the D2.31 you're thought to be driving ramming speed along the exact
hexside
line.
the Wreck part D10.2 is also talking about wreck in bypass is blocking
vehicular entrance to A HEX, then refering to D2.31. The problem with
this
rule is even more obvious in cases where you have Wall between 2
bypassable
hexes, like 10X6/Y7. if i get AFV or wreck in Y7 bypass location in
X6/Y7
hexside, do I have to understand this so that I cannot bypass building
X6
anymore as there is someone on the otherside of the wall??? mighty big
mutha
that must be.
Cheers!
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