[ASLML] CX

Bruce Bakken bebakken at hotmail.com
Fri Nov 21 07:49:28 PST 2003


Nicely argued, Tate.

I happen to disagree with you, however.

I have tried to follow all of the threads (even though they arrive out of 
sequence), and I have not seen the referred-to Perry Sez on this subject.

This is how I have played A7.52:

A FG member may be subject to a Hindrance/TEM/Cowering/CX penalty.  The "/" 
means that all of these cases may apply to a FG member.  (Note: the first 
phrase of the rule applies to only one member, so at this point we are 
considering each member individually.)

So, I look at each member of my FG and tally up the 
Hindrance/TEM/Cowering/CX penalties for that member only.  The member with 
the greatest penalty applies it to the FG attack.

Squad A - Hindrance +1, TEM +2, CX 0  = +3
Squad B - Hindrance 0, TEM +2, CX 0 = +2
Squad C - Hindrance 0, TEM +2, CX + 1 = +3

Total DRM for the FG = +3, the "worst possible case", based on a single 
member.

Doing it your way would result in a +4, which I believe is wrong.  I see no 
basis for that based on how the sentence is written.

>
>Here is where I diagree your argument. The rule gives us four distinct 
>cases not just one:
>1)Hinderance
>2)TEM
>3)Cowering
>4)CX
>

Technically speaking, there are only two cases listed here: Case Q (TEM) and 
Case R (Hindrance).  CX is a TH DRM, not a Case.  And Cowering is not a DRM 
or Case at all.  Technically speaking.

So, are you using the word "case" generically, so that it could be also 
stated "instances" (e.g. "The rule gives us four distinct instances not just 
one")?  Or, are you using the ASL meaning for Case (in which case - pun 
intended - you are technically wrong)?

>Each of these cases is not broken down into sub-types to be considered 
>individually. Thus all hindrance, regardless of type, is considered 1 case. 
>So the "worst case" of hindrance is considered...not the worst case of 
>orchard or grain or etc. No exception is required because it is built into 
>the rule by virtue of the fact that hindrance DRM (regardless of type) is 
>considered 1, and only 1, case.
>
>>Case = Hindrance/TEM (/Cowering/CX penalty).
>>
>>The worst possible FG member's "case" of  Hindrance/TEM
>>(/Cowering/CX penalty) will apply to the FG as a whole.
>
>That is not how I read the rule, nor do I know anyone who plays it that 
>way.

I guess, technically speaking, you don't know me... :-)

>The presence of the "/" indicates that each item is a separate case.

As applied to an individual member at a time.

>Otherwise it should be written as "Hindrance, TEM, Cowering, and CX 
>penalty". There are 4 separate cases and each one is totaled separately and 
>then combined for the final DRM effect...Example:
>1) "Worst Case" Hindrance = +2
>2) "Worst Case" TEM = +1
>3) "Worst Case" CX = +1
>4) "Worst Case" Cower = NA (doesn't roll doubles)
>
>Total DRM = +4
>
>That is how I play it.
>

In my opinion, this is a misinterpretation of the phrase "worst possible 
case".

>>I firmly believe that each individual FG unit's separately calculated
>>DRMs *are* the "case" in this rule.
>
>That is an opinion. My opinion is that the rule clearly requires that the 
>"worst" of each of the four different "cases" are determined then combined.
>

I agree with Chris.

In my opinion, the rule clearly instructs us to check each member for LOS 
penalties (note it doesn't say "case" there), and then apply the worst case 
among the lot.  You are taking a very common English phrase (e.g., it is 
used very commonly in such everyday phrases as "worst case scenario", or 
"worst case situation"), and reading more into it.  I believe it is as 
simple as that.

Unfortunately, the ASL speech code is very imprecise and lends itself to 
such word usage debates.  It's ridiculous, when you think about it, that 
players must resort to this sort of analysis.  Poor use of language, indeed.

>
>>Anyway, that's my take on it.
>
>And mine...
>

... and mine...

Regards,
Bruce Bakken

>Later-
>
>Tater (One Mean Spud!)
>

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