[ASLML] A.2
Seth W Fancher
swfancher at mindspring.com
Thu Nov 20 05:05:17 PST 2003
Hi Kenneth,
I don't disagree with your statement of D2.4...but to me it seems that is
what "should have" happened back in the MPh, not a statement of what should
happen to fix the error. It does not (to me) apply here.
You would like to consider him stopped. To stop he would have to expend an
MP, right? So, if he can expend a Stop MP, can he expend MP to change
VCA? Can he change his TCA on the Stop MP? Can he CE or BU? Can he
move? Why should some activity (stopping) that should only occur during
the MPh be allowed later, but not others? It seems completely arbitrary to me.
I interpret A.2 as pretty much saying that if a mistake is made that the
board, counters and everything stay just the way that they are. The status
quo...no changes to anything and everyone lives with it. You're suggesting
here that in this one very specific case that the status of a vehicle be
changed, which seems logically inconsistent.
Let me ask this.... If you don't notice this error until your opponents
DFPh. He says "Ooops, I forgot to move this vehicle that is in Motion last
turn, so it is now stopped and no Case C DRM will apply to my TH DR against
your best AFV which moved ADJACENT on the assumption that I was in
Motion." What would you say to him? I would guess you would tell him to
roll the dice and apply the Case C DRM.
How about if it went into his next Player Turn in the PFPh and he made that
comment? I think all these questions must be answered the same (unless you
and your opponent reach some other agreement that is outside the ASLRB) if
one is claiming consistent application of the RB and A.2. Sure, you prefer
him stopped in the current situation. But that doesn't necessarily mean
that he should be. And I don't think you could logically and reasonably
apply this rationale regardless of time when the mistake is noticed.
JMO. Be well.
Seth
At 02:12 AM 11/20/2003, you wrote:
>I suggest you read D2.4 again.
>In order to stay in Motion you need to spend all your MPs. You can do this
>by actually moving OR stop-delay-start.
>He did neither of those. So he cannot stay in Motion.
>Conversely you can argue that he did not spend a stop MP either.
>
>So it boils down to an argument.
>Should we consider him to have stopped-delayed-started or should we
>consider him to have stopped?
>
>I prefer to consider him having stopped.
>
>Kenneth
>
>----- Original Message -----
>From: "Bruce Probst" <bprobst at netspace.net.au>
>To: "Kenneth Knudsen" <kenneth.knudsen at mail.tele.dk>; <Aslml at asl-forums.net>
>Sent: Thursday, November 20, 2003 2:38 AM
>Subject: Re: [ASLML] A.2
>
>
>On Wed, 19 Nov 2003 08:13:49 +0100, "Kenneth Knudsen"
><kenneth.knudsen at mail.tele.dk> wrote:
>
> >"Why? What does "not moving" have to do with remaining in Motion?"
> >The definition of Motion Status in D2.4 does not allow you to use delay
> MP's throughout your entire MPh in order to keep the Motion
> >Status. In fact, D2.17 prohibits you from using delay unless you stop first.
> >So in this case, as he didnt move and didnt stop-delay-start, he cannot
> keep the Motion Status.
>
>Who said anything about expending Delay MP?
>
>You haven't answered the question. Why should a unit that doesn't enter a
>new hex in the MPh be prohibited from remaining in Motion? What rule
>specifically requires that the vehicle drop out of Motion status? Hint: the
>answer is "there's no such rule".*
>
>Even if there were such a rule, A.2 applies. A mistake was made, move on
>with your life.
>
>And as I said elsewhere, in the grand encyclopedia of ASL rules errors,
>forgetting to move a vehicle rates somewhere between leaving your dice at
>home and forgetting to tie your shoelaces. Hardly any sort of big deal that
>requires draconian measures -- especially draconian measures that are not
>actually called for by the rules.
>
>(* In SL/CoI/CoD rules, IIRC, a vehicle that remained in Motion was
>*required* to enter a new hex in the next MPh. That rule doesn't apply to
>ASL. Perhaps this is what is confusing you?)
>
>----------------------------------------------------------------
>Bruce Probst bprobst at netspace.net.au
>Melbourne, Australia MSTie #72759
>"Bow down! Bow down before me Jor-El!"
>ASL FAQ http://www.users.bigpond.net.au/mantis/ASLFAQ
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