[Fwd: Re: [ASLML] Re: Fall Classic]
Chuck T
ctewks at yahoo.com
Wed Dec 3 05:02:20 PST 2003
menat for this question to go the list also
-------- Original Message --------
Subject: Re: [ASLML] Re: Fall Classic
Date: Wed, 03 Dec 2003 07:58:49 -0500
From: Chuck T <ctewks at yahoo.com>
To: Writer713 at aol.com
References: <1D7C1FFE.42873D10.02AE3AFC at aol.com>
I am curious how you can do this. He must lose DM if in a building and
therefore would not be able to rout in later turns. Also, could you
cite a rule reference on how an AFV can be ADJACENT since it couldnt
move upstairs?
Thanks!
Chuck
Writer713 at aol.com wrote:
> Richie reminded me of a good play. I had a broken unit on the lower level of a level-1.5 multihex building. It's job: stay there, prevent entry of its Location, then rout upstairs on the last British player turn. I thought it was safe until he moved a Sherman into the hex, in Bypass. Instead of routing upstairs, my unit had to surrender. The Sherman (at level 0 of the hex) is technically ADJACENT to the Location upstairs, where the brokie had planned to rout. I got to use that move more often.
>
> Oliver
>
More information about the Aslml
mailing list